Description
Match Point is a frenetic multiplayer game for 2-4 players where players need to kick and tether the ball to score goals. The players look like traditional pong paddles, with the twist that they exist in a world with gravity.
They need to jump, wall jump, fast fall and run around the field to chase the ball down and get a goal. Scoring a goal isn't as simple as getting the ball to the goal; first they must break the shield by bouncing it against the goal line.
After the shield goes down, the players have to get goal within a short period of time, or the shield will regenerate! The first player/team to score 5 goals wins.
Match Point was developing using Unity. It was showcased yearly at GDEX events from 2016 to 2018 and was released October 4th 2018 on Steam.
Key Features
- Designed a fun 1v1 to 2v2 competitive multiplayer experience where the one who reaches 5 goals first, wins
- Fine-tuned a 2D rigidbody-based player controller for manipulating the player and tethering the ball
- Designed a creative UI system to switch between menus
- Developed a customizable ruleset so that players can design their own game mode
- Utilized Unity's particle system to emphasize certain effects
- Created 9 unique stages to keep it fresh